Wednesday, 26 April 2017

Evaluation 7

Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?


Alternatively you can view it by clicking here

Evaluation 6

What have you learnt about technologies from the process of constructing this product?

I have created a Movie Maker video following the process of construction and what features I learnt to use:





Monday, 24 April 2017

Sunday, 23 April 2017

Evaluation 3

What kind of media institution might distribute your media product and why?

Earlier in my project I looked at different publication companies, which may be suitable to publish my magazine with. I will be using this information and any other further research to answer this question.

Bauer
Bauer Media group is the biggest magazine publisher in Britain, reading over 25 million consumers alone in the UK. They are responsible for the production of over 300 brands, and operate in 19 countries. Three of the brands include the magazines 'Q', 'KERRANG!', and 'Mojo'. So this media institution cover a range of genres: pop music, alternative and rock.

Bauer Media Group also have connections with radio and TV. They have 81 radio stations and own the TV music channel 'Box Plus Network'. They means that the company can further advertise my magazine through other media formats, which will boost my audience and create popularity.

Time Inc. UK
Another big name in the publishing industry is Time Inc., describing themselves as 'one of the world's most influential media companies'. Time Inc. is home to 100 brands but they are more focused on the general entertainment sector than specialized media. However, they do publish the music magazines 'NME' and 'Uncut'.

This brand is also very digitally successful. They are responsible for more than 60 websites, that reach more than 150 million visitors a month. And have acquired a social foot print of 200 million, through there numerous social media accounts.

Digital Distribution 
I also looked at different methods of digital distribution, as it is becoming less likely that people would buy a magazine, and might turn to an electronic copy of their favourite magazines instead. The two ways you could distribute digitally are through creating an app or allowing your magazine's articles to be displayed on the app 'Apple News'.

Creating my own app would be an example of Vertical integration, as I would be cutting out the middle man: Apple news. People could directly read my complete magazine by paying on my app, and I wouldn't lose profits by allowing my articles to be read for free on Apple News.

To conclude, I think the best way of distributing my magazine would be through Bauer Media Group and creating my own app. Bauer is my first choice, because they successfully market the most brands in Britain. And the connections they have will other media conventions, makes this company an even more attractive choice. Furthermore, Q magazine has already got its on app on the android store, for reading digital versions. So I know the company would be interested if I put forward my ideas of creating my own app for my magazine.

I have summarised my key points in an Animoto video:



Thursday, 20 April 2017

Evaluation 2

How does your media product represent particular social groups?



The picture above is a PicMonkey collage of my model and the artist Hailee Steinfield for Billboard Magazine. As Billboard is a popular music magazine like mine, they both represent the same social group. So I will be using this as a source of comparison, to see how my media product creates representation.

Age
Both artists represent the older teenager / young adult age category. Even though my model is only 14, the use of costume and makeup, has depicted her as a late-teen artist. The very nature of pop music is youthful- trendy music. As a result, my model fits the youthful convention, as they need a young face to fit this specification.

Gender
All my models in my magazine are female. I made this decision because my magazine has a primarily female readership. This reinforces the stereotype that female artists are more likely to be involved in pop music, then less female supported genres like Jazz or Rap.

Ethnicity
The most common represented nationalities in pop music are British and American people. My collage complies with this stereotype, with my model being British. I also noticed that white people were represented far more than any other ethnicity. I did want to break this stereotype but my modelling choices were limited.

Colours
The colours in this shoot are very similar. I think I successfully used mise en scene, to make my model fit the conventions of a pop star. For example the makeup resembles what Hailee is wearing, and the lighting similarly highlights portions of the face.

Stance
The stance of both artists are also very similar - they use a 3/4 face angle for the shot. This creates interest and mystery, as they aren't looking straight on at the camera, and some parts of the model are hidden. Hailee's picture also uses the rule of thirds to rule, she is placed at the side of the frame. Whereas my model has been centered in to the middle of the picture, to give the impression that all eyes should be on her.




Wednesday, 19 April 2017

Evaluation 1

In what ways does your media product use, develop or challenge forms and conventions of real media products?

I have used Padlet as my method of presenation

Made with Padlet

Thursday, 6 April 2017

Further Development of Products

Final Cover Draft

3rd draft of contents

2nd draft of DPS